Four kids on bikes at night stop in front of a glowing tear in the air at the edge of the woods
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The Oak Valley Terror

1983. A group of friends and an RPG night that becomes all too real.

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The world

Oak Valley, Oregon: a quiet town with a high school, a brand-new mall, and an energy research institute on the edge of the woods that nobody really talks about. It is 1983, and you are a kid. Your weekend plans are bikes, arcade games, and the DnD campaign in your friend's basement.

How it starts

The game begins in the middle of your tabletop session, with the dice still rolling. Then it gets late, a mom calls everyone home, and the friends ride back through the dark on their bikes. That is when Oak Valley stops being a quiet town.

How you play

You are a kid, not a hero. Your character sheet is the DnD character you play at the table, and the adults won't believe a word you say. You earn experience by investigating, finding clues and reaching the turning points of the story.

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